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GDScript-based Firebase in Godot

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Devlog

  • Massive update to use SSE/event-source based HTTPClient
    March 09, 2019 by BackAt50Ft
    4
    #Firebase, #Godot, #GDScript, #Plugin, #ServerSentEvents, #EventSource
    I've made an update to https://github.com/WolfgangSenff/GodotFirebase so that it now uses my other plugin, the HTTPSSEClient. Now, this Godot Firebase plugin correctly uses server-sent events, effec... Continue reading
  • Firestore support semi-implemented
    February 13, 2019 by BackAt50Ft
    2
    #Firebase, #Godot, #GDScript, #Firestore
    I've gone ahead and implemented basic Firestore support: it now has the ability to create new documents and update/store field-values within those documents. There's a good bit more, but it's a first... Continue reading
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